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Fatal Frame (Project Zero/Zero) is a survival horror video game developed by Tecmo for the PlayStation 2. The first installment in the Fatal Frame series, it released in 2001 in Japan and 2002 in North America and Europe. An enhanced port for the Xbox was released in 2002 in North America and 2003 in Japan and Europe. The game was published for both systems by Tecmo in Japan and North America. In Europe, the PlayStation 2 version was published by Wanadoo, and the Xbox version by Microsoft. It was re-released in North America on the PlayStation Network in 2013.

Set in the year 1986, the story follows siblings Miku and Mafuyu Hinasaki. When Mafuyu disappears while searching for a famous novelist in the haunted Himuro Mansion, his sister Miku goes to find him. During her exploration of the mansion, she discovers clues as to the fate of those who entered, must fight hostile ghosts, and discover the truth behind a dark ritual that took place there. The gameplay focuses on the siblings exploring the mansion, and fighting off hostile ghosts using a special camera.

Development began after the PlayStation 2 hardware was introduced to Tecmo, using the codename "Project Zero". The concept was created by Makoto Shibata based on his own spiritual experiences. Together with producer Keisuke Kikuchi, Shibata worked on creating the scariest gaming experience possible. Multiple aspects of its style and production were influenced by this development wish. Under its working title by then in 2001, it was eventually confirmed for release in Western territories a month after its Japanese release, where it was marketed as being based on a true story. The game received generally positive reviews, while the port drew praise for its improved visuals. As of 2015, four more games in the Fatal Frame series have been released.

CREDITS:
Undub project by Reddit user u/fatal_frame_2_ps2

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MegaUp (3.02 GB)

Shin Megami Tensei[a] is a post-apocalyptic role-playing video game developed and published by Atlus. Originally released for the Super Famicom in 1992 in Japan, it has been ported to multiple systems and eventually released in the West for iOS in 2014. It is the third game in the Megami Tensei series and the first in the central Shin Megami Tensei series. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

The story follows a player-named protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened accidentally by a scientist named STEVEN and is held by a commander named Gotou, who believes demons and humans can coexist, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaia, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaia, or setting him up as an independent agent.

From the start of the production, Atlus staff saw Shin Megami Tensei as a chance to create a game with the company's brand on it. The staff saw it as a remake of the previous Megami Tensei game; because of this, they knew what was going to happen in the story, and the development went smoothly. The story went through multiple revisions, and many settings were inspired by the staff's personal lives. The character and demon designs were done by Kazuma Kaneko, who used mythical figures and multiple clothing styles in his designs. Critical and commercial reception for the game have been highly positive, and its success helped launch Atlus as a developer and publisher, along with popularizing the Megami Tensei series.

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English Patch ported from iOS release. Ported by Gymzatan.
   

Shin Megami Tensei (GBA) [English Patched]

Baixejaroms: Ash - Archaic Sealed Heat (English Patched) Nintendo DS NDS ROM  ASH: Archaic Sealed Heat is a tactical role-playing game developed by Mistwalker and Racjin and published by Nintendo for the Nintendo DS in Japan in 2007. ASH features pre-rendered videos and backgrounds. Actual gameplay is displayed on the bottom screen, while the top screen shows a full motion video depicting the battle.

In the kingdom of Millinear, the coronation of 17-year-old Princess Aisya is interrupted by a fearsome creature called the Fire Serpent. The beast destroys the castle and kills all of Millinear's citizens, but Aisya is spared. She discovers, that she can summon her lost friends and allies from piles of ash. Their bodies are made of ash, but their souls remain, giving them the power to assist Aisya in her quest to revive all of her kingdom's remaining inhabitants. Among them is her surrogate father and bodyguard Bullnequ, who holds a very close relationship with Aisya. As the story moves forth, characters like the warrior Dan, the psychic child Emu, the double agent Cootorolan and the mysterious Jeekawen appear.

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ASH: Archaic Sealed Heat (NDS) [English Patched]

Tokimeki Memorial : Girl's Side 3rd Story - Nintendo DS (NDS) rom download  | WoWroms.com  Tokimeki Memorial (Japanese: ときめきメモリアル, Hepburn: Tokimeki Memoriaru, lit. "Heartbeat Memorial") is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo.

The gameplay in Tokimeki Memorial focuses on scheduling, dating, and stat-building. The player must organize his or her time between asking out members of the opposite sex and developing his or her abilities at school and sport (with the long-term goal of becoming more seductive, not out of any intrinsic value). Dates are frequent but very brief, with usually only one multiple-choice question to determine whether your partner's love meter will increase or decrease. One playthrough lasts for a fixed period of three years of high school (on the order of 5–10 hours of play), at the end of which the character with the highest love meter confesses their love.

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Tokimeki Memorial : Girl's Side 2nd Season - Nintendo DS (NDS) rom download  | WoWroms.com  Tokimeki Memorial (Japanese: ときめきメモリアル, Hepburn: Tokimeki Memoriaru, lit. "Heartbeat Memorial") is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo.

The gameplay in Tokimeki Memorial focuses on scheduling, dating, and stat-building. The player must organize his or her time between asking out members of the opposite sex and developing his or her abilities at school and sport (with the long-term goal of becoming more seductive, not out of any intrinsic value). Dates are frequent but very brief, with usually only one multiple-choice question to determine whether your partner's love meter will increase or decrease. One playthrough lasts for a fixed period of three years of high school (on the order of 5–10 hours of play), at the end of which the character with the highest love meter confesses their love.

DOWNLOAD: MegaUp (245.9 MB)

Tokimeki Memorial Girl's Side - 1st Love Plus - Nintendo DS (NDS) rom  download | WoWroms.com  Tokimeki Memorial (Japanese: ときめきメモリアル, Hepburn: Tokimeki Memoriaru, lit. "Heartbeat Memorial") is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo.

The gameplay in Tokimeki Memorial focuses on scheduling, dating, and stat-building. The player must organize his or her time between asking out members of the opposite sex and developing his or her abilities at school and sport (with the long-term goal of becoming more seductive, not out of any intrinsic value). Dates are frequent but very brief, with usually only one multiple-choice question to determine whether your partner's love meter will increase or decrease. One playthrough lasts for a fixed period of three years of high school (on the order of 5–10 hours of play), at the end of which the character with the highest love meter confesses their love.

DOWNLOAD: MegaUp (197.93 MB)

0625 - Tales Of The Tempest - Nintendo DS(NDS) ROM Download  Tales of the Tempest (Japanese: テイルズ オブ ザ テンペスト, Hepburn: Teiruzu Obu Za Tenpesuto) is an action role-playing game developed by Dimps and Namco Tales Studio, and published by Bandai Namco Games for the Nintendo DS exclusive in Japan. A spin-off "Escort" title of the Tales series, it was released on October 26, 2006. The game makes use of the Tales series' recurring Linear Motion Battle System, customized so characters and actions can be controlled and determined using the DS touch screen, as well as incorporating multiplayer elements. The opening of the game was made by Production I.G (2D animated parts only) and uses the music VS composed by Koda Misono.

The game follows Caius Qualls, a Leymon (race of werewolf-like shape-shifters who are persecuted for previous disastrous abuse of their advanced technology) who also have a human blood. With his guardian and parents taken prisoner by the church authorities, he sets out on a quest with other outcasts to save them and overthrow the church's oppressive regime. The game's characteristic genre name is Tamashii o yobisamasu RPG (魂を呼び覚ますRPG, RPG that Awakens the Soul).

Tempest was developed by Dimps, along with staff from Namco Tales Studio, including composer Motoi Sakuraba, designers Mutsumi Inomata and Daigo Okomura, and producer Makoto Yoshizumi. As the first title in the series to be developed for the DS, the concept behind it was to create a compact Tales experience for that platform. Yoshizumi moved to delay the game twice before its release so as to refine the experience. Upon release, the game polarized Japanese and western critics, with Famitsu Weekly giving it a notably harsh review. While some have praised the game's story and gameplay, others have faulted these and other aspects such as its technical quality and short length. Originally described by Japanese media as a main title, it was later classified and described by staff as a spin-off.

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1770 - Tales Of Innocence (MaxG) - Nintendo DS(NDS) ROM Download  Tales of Innocence (Japanese: テイルズオブイノセンス, Hepburn: Teiruzu Obu Inosensu) is an action role-playing video game, developed and released for the Nintendo DS and PlayStation Vita. Innocence is the ninth main installment in the Tales series, developed by Alfa System and published by Bandai Namco Games. It was released in December 2007. A remake for the Vita developed by 7th Chord, Tales of Innocence R (テイルズオブイノセンス アール, Teiruzu Obu Inosensu Āru), was released in January 2012. Multiple elements are carried over from previous entries in the series, including the action-based Linear Motion Battle System. Innocence R includes both an updated battle system and additional story content. Both versions remain exclusive to Asia.

Both Innocence and Innocence R focus on Luca, a merchant's son who encounters a fugitive named Illia. In rescuing her, he discovers he has inherited supernatural powers from his past life. He teams up with Illia and multiple others who have gained similar powers from past lives. The group become involved in the wars consuming the world, along with events pertaining to their past lives and the future of their world.

Innocence began production in 2006 at Alfa System as the next main entry in the Tales series. Developed parallel to the DS spin-off title Tales of the Tempest, the goal was to include all the series' main gameplay and narrative elements despite the limited medium. The character designs were done by Mutsumi Inomata, while the music was composed by series newcomer Kazuhiro Nakamura. Extensive voice acting was included using CRI Middleware's Kyuseishu Sound Streamer compression algorithm. After release, it was decided to remake Innocence for the Vita, using platform-specific gameplay functions, redone voice work and music, and new characters. Japanese singer-songwriter Kokia created the opening theme songs for both versions of Innocence. Both versions have been positively received in Japan, and Western opinions on the two versions of Innocence have been mostly positive.


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Super Robot Taisen OG Saga: Endless Frontier Exceed – Wikipédia, a  enciclopédia livre  ''Endless Frontier EXCEED: Super Robot Wars OG Saga''' (無限のフロンティアEXCEED スーパーロボット大戦OGサーガ Mugen no Furontia EXCEED Sūpā Robotto Taisen OG Sāga) is the sequel to Endless Frontier: Super Robot Wars OG Saga for the Nintendo DS, released in Japan on February 25. 2010. The cast from the original game returns in the sequel along with two new original characters to the series, Aledy Nashe and Neige Hausen. It also features Axel Almer and Einst Alfimi of Super Robot Wars A and Impact as playable characters, and Fighter Roar from SD The Great Battle and M.O.M.O. from the Xenosaga series as support characters.

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